package qq.LSG.game.cloudfactory.screens;

import qq.LSG.game.cloudfactory.CloudFactoryGame;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;

public class MainMenu implements Screen {
	
	CloudFactoryGame cFactory; 
	
	public MainMenu(CloudFactoryGame game) {
		this.cFactory = game;
	}

	@Override
	public void render(float delta) {
		if (Gdx.input.isTouched())
			Gdx.gl.glClearColor((float)Math.random(), (float)Math.random(), (float)Math.random(), 1);
		
	}

	@Override
	public void resize(int width, int height) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void show() {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void hide() {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void pause() {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void resume() {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void dispose() {
		// TODO Auto-generated method stub
		
	}

}
